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Last updated Monday November 11, 2019
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about 1 month AGO
ATTENTION: IMPORTANT INFORMATION Dear MARK.SPACErs, Friends, and Followers! During the time that we’ve been on this road together, we managed to achieve great success. Some will say that our achievements are trivial, others, on the contrary, will confirm their significance. In any case, we are proud of our technological accomplishments and invite everyone to take a look at the demos of Visualization #3, following these links: https://home.mrk.cloud/#11113z8b1 https://kitchen.mrk.cloud/#11113z8be https://shop.mrk.cloud/#11113z8b9 https://demo.mrk.cloud/#11113z8b5 At the moment, the team has encountered difficulties in the platform’s development, which is why we were not able to provide you with a roadmap last month. In the near future, we will unquestionably publish the current version of the roadmap of the MARK.SPACE platform, as well as the company's business strategy for the next few years. Just like all of you, we are also upset by the current MRK token currency rate. However, we guarantee that we did not sell and are not going to sell our tokens on exchanges! By the way, speaking about the dissemination of false information – we are very upset by the negative informational background in this group – communication of this kind has led to a negative state of mind of a large part of the MARK.SPACE community. In this regard, we have decided not to support this group anymore. Instead, the team is launching a new MARK.SPACE Telegram channel. We try to regularly please you with industry news, informational copyright articles, as well as platform updates. We duplicate all the information here, but, unfortunately, much remains unnoticed and we receive complaints that we are either inactive or have abandoned the development of the platform altogether. Both of those accusations are obviously NOT true! The new Telegram channel will automatically duplicate news from the official MARK.SPACE website and you will be able to see all the news and updates without them being lost in the stream of comments and unnecessary links. If you have constructive criticism, suggestions, or any questions, and you have not found the right answer in the FAQ section on the official MARK.SPACE website, we will be happy to provide answers by e-mail: email@example.com. Here's the link to the news channel: https://t.me/markspace_news Thank you for being with us. Respectfully, MARK.SPACE Team
Dear MARK.SPACErs! We hope you’ve been enjoying our industry-related articles, but today we have some important news to share about our platform’s updates! Behold, a walkthrough video of the Alpha-version of the demo of Visualization #3! This video gives a preview of some cool, new features, like surrounding environments, dynamic lighting and overlapping shadows, highly realistic textures, fabrics, and materials, change of altitude when going up and down stairs, and more! We would also like to inform you that upcoming September MARK.SPACE will publish an updated Roadmap. This improved development plan will show in detail all the new features and possibilities of the platform for the next 3 years. Enjoy, and tell us what you think! Team MARK.SPACE https://live.mark.space/news/platform/mark.space-vizualization-3/
MALKIN AT MARK.SPACE Last week, we had a very special guest visiting our Head Office in Moscow. MARK.SPACE Co-Founder, Three-time Stanley Cup winner and two-time hockey world champion, Evgeni “Geno” Malkin came over to meet with Management and to discuss important development issues. Among the main topics of discussion were: the commercial operation of the platform and upcoming launch of the features and functionality of the shopping areas, monetization opportunities for users, and, of course, usability –the definitive launch of the platform for enjoyment and exploitation by its users. The photograph depicts MARK.SPACE Co-Founder Evgeni Malkin and Chief Legal Officer Marina Danilyuk at the MARK.SPACE Headquarters in Moscow on last Tuesday.
VIRTUAL REALITY: WHEN THE REAL WORLD IS NOT ENOUGH WE KNOW, you've heard it a million times: virtual reality is the Next Big Thing. Where's the proof? Sure, you can play games and watch videos with it, but does it just…stop there? Find out in the latest article by MARK.SPACE! https://live.mark.space/news/vr/ar-industry/virtualnaya-realnost-kogda-nastoyashhego-mira-malo/
One of the most popular segments for VR is, of course, e-commerce. How VR is able to turn shopping in to an out of this world experience? Read all about it in our latest article! https://live.mark.space/news/vr/ar-industry/vr-shopping-an-out-of-this-world-experience/
VR is maturing! Original applied cases of VR are appearing daily, and, it seems, we won't ever get tired writing about it. Find out more in the latest article by MARK.SPACE! https://live.mark.space/news/vr/ar-industry/virtual-reality-is-maturing-7-amazing-examples/
BACK TO THE FUTURE: HOW AND WHY MULTINATIONAL COMPANIES ARE IMPLEMENTING BLOCKCHAIN. In our previous update about Blockchain Week 2019 we promised to come back with a review on the importance of blockchain and how multinational corporations are embracing it. Why, you ask? Because, regardless of our opinion, blockchain is increasingly becoming an integral part of the way we do business, manage our finances, and many more everyday tasks. Because we want to show you existing cases of successful adoption of blockchain, which, in the future, companies and regular users might be using the MARK.SPACE platform. Because it’s not just about e-commerce, data management, or finance. And, most importantly – not just about crypto. Blockchain technology has emerged as one of the most promising services in the recent years. It holds tremendous potential to transform the workings of various sectors. Living in a highly digitalized world, a range of large and medium-sized enterprises are exploring blockchain technology services in order to make a place in this competitive market. Companies across the world are eager to integrate some version of blockchain technology into their company, and this can be seen in the massive influx of filed blockchain related patents. Companies can really excel by providing blockchain solutions in this sector. A mix and match of strategies is all you need to see your business growing by leaps and bounds. Understanding nuances of blockchain technology can play an instrumental role in charting the future path of any company. We have made a summary of (random-not-so-random) 20 corporations, organizations, and enterprises that are increasingly implementing blockchain technology as they seek to take advantage of its many capabilities. IT & Social Media Apple is a company that understands that the likelihood of being copied or that other companies establish a similar idea before or during the commercialization of their creations is very real, which is why this company has patented blockchain technology for time stamping data. Their competitor Samsung, on the other hand, intends to use blockchain technology to enhance chain management when it comes to electronic shipments. When it comes to social media representatives, at Facebook they’re exploring the user of blockchain to enhance data security and user privacy. Baidu, the Chinese multinational technology company specializing in Internet-related services and products and artificial intelligence, are already using blockchain to enhance intellectual rights management, whereas Google, member of the Big Four (together with previously mentioned Apple and Facebook), is exploring the use of blockchain technology to enhance cloud service security and for data protection. Automotive & Aviation The second-largest U.S.-based automaker (behind General Motors) and the fifth-largest in the world Ford Motor Company is leveraging blockchain technology to enhance the mobility of its technologies, whereas its competitor Toyota Motor Corporation, world's second-largest automotive manufacturer and world's market leader in sales of hybrid electric vehicle, are currently planning to use blockchain technology to enhance autonomous driving technologies. A good example of blockchain in aviation can be seen at British Airways, who are implementing the technology to manage flight data as well as verifying traveler identities. Healthcare, Finance & Insurance Current number six of Fortune 500, American health care UnitedHealthcare is using blockchain technology to improve doctors’ directories to enable accurate insurance claim fillings, and MetLife, leading international holding in the field of insurance and pension provision is using blockchain technology for storing patients’ medical records for insurance purposes. Largest public listed pan-Asian life insurance group of companies AIA Group launched the first of its kind bancassurance for sharing policy data, and Prudential, another major insurance, retirement, and investment company, unveiled a blockchain powered
BLOCKCHAIN WEEK NY: GENERAL CONSENSUS ANNO 2019 This May marked one of the most important international events for the crypto industry: Blockchain Week was successfully held in New York, USA, highlighted by the main conference of the week – Consensus 2019, held May 13 to 17 at the New York Hilton Midtown. As always, MARK.SPACE representatives were present during this much awaited come together, and have put together a short summary of the main topics of this years’ discussion. If you’ve been following the latest crypto news, you’ll understand why “The End of the Crypto Winter” was one of the main topics. With bitcoin and other crypto assets going up to 50% in the past month, there was a lot of general positive sentiment about this topic. Coincidentally or not, the next big thing on everyone’s minds was “The Continuous Institutionalization of the Crypto Industry”. We noticed a very positive trend, as the crypto industry is definitely being more institutionalized. Instead of ICO-based, temporary (and often unreliable) projects, we see serious international corporations and companies increasingly implement Blockchain technology. This is very much welcome, because of the experience and professional maturity of the incoming players. (we’ll be back with a cool overview on this, stay tuned for updates!) “Increased Regulatory Oversight” was another interesting point of discussion. How can we make the industry grow, at the same time getting rid of the ‘bad apples’? Discussions on sanctions and anti-money-laundering were high on the agenda, and it felt really good that MARK.SPACE, together with old industry friends, colleagues, as well as respected newcomers all were participants of this discussion. In our Community chats, we notice increasing enthusiasm about our MARK.SPACE Shopping District, which we’re working hard on to open. You’re not the only ones eager for e-commerce features! “What about Increased Retail Adoption and Awareness?” – was yet another theme Consensus 2019 had its spotlight on. In the broad sense, the general consensus was that the recent comeback of Bitcoin will attract those companies who are still on the sideline to finally enter the crypto market. Finally, we discussed “Tokenization and its Impact on Financial Services” – an area just as important as all others. A lot of enthusiasm was shown for this topic, not only from traditional financial institutions, but also how tokenization can make finances more efficient and accessible, especially with assets, such as real estate, or even gold. And as for MARK.SPACE, we’ll give you a teaser: we are on the threshold of signing a very important strategic partnership, so what can we say? Thank YOU for believing in us and being part of our Community! We hope you enjoyed our summary of Consensus 2019 and Blockchain Week NY! Cheers, Team MARK.SPACE
VIRTUAL EXHIBITION AS INSPIRATION FOR YOUR OWN CREATIVE IDEAS! Ready for another cool VR inspiration? We’ve created a virtual photo and video exhibition dedicated to the Hakone Open-Air Museum! It’s Japan's first open-air museum, opened in 1969 in Hakone in Ashigarashimo District, Kanagawa Prefecture, Japan. It has collections of artworks made by Picasso, Henry Moore, Taro Okamoto, Yasuo Mizui, Churyo Sato, and many others, featuring over a thousand sculptures and works of art. The museum is affiliated with the Fujisankei Communications Group media conglomerate. The museum houses over 1,000 sculptures and features art and has about 120 sculptural works on permanent display across the park. You are welcome to visit the exhibition at hakone.mark.space! This virtual gallery is a great example of how, in practice, users can create their own galleries, using their own photos from vacation trips, birthday events, or company presentations of products and/or business solutions – compatible with VR. Let’s go through the features and possibilities, step by step: - Photographs and images can be placed on the walls, and/or videos on monitors – all at the discretion of the user; - You can also apply sound to overlay the images of videos. In this case, when moving from box to box, the chosen sound will keep on playing; - The sound you can enjoy in the gallery at the moment is a musical peace by one of the komusō: a Japanese mendicant monk of the Fuke school of Zen Buddhism who flourished during the Edo period of 1600–1868. They were known for playing solo pieces on the shakuhachi (a type of Japanese bamboo flute). These pieces, called honkyoku were played during a meditative practice called suizen, for alms, as a method of attaining enlightenment, and as a healing modality; - Please note that the images you see are not simply photos with a black frame, but rather objects that reflect the space you are in; - Currently, we can upload photos only by reference link from where they are stored; - As you see, the boxes don’t have walls between them, which means that you can freely move around, without having to pass through doors/portals, adding to a smoother, VR-compatible, experience. Enjoy the art gallery and tell us what you think!
MARK.SPACE Platform Update: SCREEN SYNCHRONIZATION We decided that today should not only be productive, but also bring along good news. In this regard, today we’ll tell you about a new platform feature – screen synchronization! The new feature allows to display everything that the user sees in the cardboard (into which a smartphone is placed) on a second screen. This means that the platform already allows to easily start using virtual reality for educational and auxiliary purposes: for example, during exhibitions, presentations, or just because. To enable this feature, you must simultaneously log into the same MARK.SPACE account on your smartphone and PC. Attention: for the screen synchronization feature to operate correctly, you cannot log into your account simultaneously from two computers and two smartphones (that is, from four different devices). Only two sessions are allowed – one PC and one smartphone. If the image is shaky, you should rotate your smartphone 180 degrees. The latter is a feature of some smartphones (not the MARK.SPACE platform), due to the built-in spatial orientation modules, also known as digital gyroscopes. Wishing you a wonderful day, Team MARK.SPACE
Fusion Partners with MARK.SPACE to Create Digital Assets from User Content New York and Moscow, April XX, 2019 — Fusion Foundation, the non-profit developer on a mission to build the next generation infrastructure for decentralized global finance, today announced that Moscow-based 3D, Virtual Reality (VR) and Augmented Reality (AR) technology developer, MARK.SPACE has reached a partnership agreement to begin creating digital assets and derivatives from user uploaded content. MARK.SPACE is an international 3D, Virtual Reality (VR) and Augmented Reality (AR) technologies and products developer. The company was founded in 2014 and specializes in creating an alternative reality, accessible via any browser or device without prior installation or registration. The MARK.SPACE platform is compatible with any VR-headset and creates a new world full of shops, offices, banks, cinemas, clubs, communities of interest, and personal spaces. The coordination between MARK.SPACE and Fusion bring together innovative technology and the potential for digitized assets that will make 3D, VR and AR technologies accessible for anyone, from individuals to enterprise scale businesses. “Fusion’s understanding of complex digital product interactions, expertise in engineering and collaborative approach is uniquely complimentary to the way our MARK.SPACE team works and allows us to fast-track our vision of a tokenized economy for our users,” said Yana Kontorovich, CEO of MARK.SPACE. “We are excited to announce the strategic partnership with Fusion, an infrastructure protocol designed to connect both traditional and cryptofinance systems that support digitized assets.” “MARK.SPACE is a fantastic example of a company bringing non-traditional investment opportunities to the public through tokenization of real-world assets,” said Dejun Qian, CEO and Founder of Fusion. “The linking of a virtual-reality showroom of real-world assets with ability to purchase or invest digitally shows that a fully digital world is closer than we all think." About Fusion Foundation Fusion Foundation is a non-profit developer on a mission to build the next generation infrastructure for decentralized global finance. By providing innovative companies and developers with the open source technology they need to build peer-to-peer time and value-based applications, the world will enjoy financial transactions that are more accessible, efficient and transparent than previously possible. For more information, visit www.fusion.org. About MARK.SPACE MARK.SPACE is an international 3D, Virtual Reality (VR) and Augmented Reality (AR) technologies and products developer. The company was founded in 2014 and specializes in creating an alternative reality, accessible in any browser and device without prior installation or registration. The MARK.SPACE platform is compatible with any VR-headset. This is a world in which there are shops, offices, banks, cinemas, clubs, communities of interest, and personal spaces. For more information, visit https://live.mark.space.
MOVING OBJECTS WITH YOUR HEAD?! MARK.SPACE INTRODUCES NEW FEATURES Say what, again? That’s right, our developers have been busy bees, as always, and will soon make it possible for users to manage and move objects in VR spaces by simply turning their head. Here’s how this awesome new feature works, in bullet points: - The new feature will be available for use with any cardboard that allows to put in your smartphone for VR mode viewing. - In order to manage an object, all is needed is to focus the cursor on it, positioning the object in the middle of the screen. This will “activate” the chosen object, the same way if you would click on it with the cursor of your mouse. - You can rotate the object and examine it from all sides by tilting and/or turning your head, thereby focusing the cursor on the edges of the object. The object will begin to rotate on its axis, left-right, up and down. Again, in the same way if you were to use your mouse cursor. - The head movement control feature will also work when moving through VR spaces. Just set your cursor on where you want to move. Focus the cursor in the center of the box border area, when moving through boxes. - Furthermore, the same functionality works for easy photo and video screen viewing. To do this, you need to focus the cursor on a photo or video of your choice. To summarize: focusing your cardboard cursor kind of repeats the click of a mouse. By focusing on the borders (edges) of the object of our choice, we rotate the object and repeat cursor movements in VR mode on our PC. This feature supports and simplifies orientation and work in VR spaces. In the very near future (stay tuned for updates!) we will launch head movement control, and after, we’ll continue to improve on it. The functionality of this feature will directly depend on the processing power and the amount of free RAM on your device – 4 GB, optimally, but it will also work on smartphones with a 2 GB RAM, albeit a little slower.
MARK.SPACE Platform Updates: Dark Theme We have created and added a dark interface theme, which allows to save the energy of portable devices and use the platform comfortably at night. At the moment, we are testing the possibility of adding the functionality for full personalization of the color scheme of the interface, as well as the level of transparency of the windows, as desired by the user. https://live.mark.space/news/platform/dark-theme/
"MARK.SPACE VISUALIZATION 2 Platform Updates: Shopping MARK.SPACE invites everyone to the opening of the first three-dimensional shopping center, consisting of e-commerce units (three-dimensional and VR-compatible web spaces)! After the successful launch of Visualization No. 2, as well as the rapidly ongoing occupancy of the (non-commercial) residency units, the launch of the shopping center is a huge, albeit the very first, step to develop global online shopping on the platform. The MARK.SPACE team is constantly evolving and adding new features and technical capabilities to improve the quality of e-commerce units. All stores represented in the first MODA.MARK.SPACE shopping center are active, and the items and products presented are real. Each user can already walk along the beautiful streets of the shopping center, look into the virtual stores of famous fashion brands, study in detail the products they like and easily purchase them through the websites of the presented brands. All the shops of the MODA.MARK.SPACE shopping center are a three-dimensional and VR-compatible version of the MARK.MODA platform, an innovative fashion-service and partner of MARK.SPACE. This is a social network with marketplace elements, which gives everyone the opportunity to join the fashion world: create looks as a professional stylist and make purchases by choosing the best offers from world's leading online stores. Last fall, MARK.MODA successfully tested the platform’s soft launch (trial version) in Russia and is now preparing to enter the international market. In turn, the products on MARK.MODA (from over 160 brands) are available thanks to Farfetch, a well-known online platform that gives fashionistas unlimited access to the best boutiques and brands in the world. In the virtual shopping center MODA.MARK.SPACE, each brand's products are sorted by individual stores. This can be compared with the usual filtering or sorting options users are used to in regular online stores. MARK.SPACE Team is pleased to announce that one of the first virtual stores with full three-dimensional products will be the famous Japanese women's shoes brand NT, which is a trademark of Isetan Mitsukoshi Holdings Ltd. We invite all guests and users to visit the virtual shops on MARK.SPACE! The functionality that allows users to create their own stores is still in closed testing, but will soon be available too. Stay tuned for updates!" https://live.mark.space/news/platform/shopping/ https://www.youtube.com/watch?time_continue=1&v=AWGGJCh69qY
Smooth movement. We succeeded in dealing with one of the main problems - interface reboot at transitions between positions, when a white screen appears for a couple of seconds, and all open interface windows start to close. What advantages did you get? Smooth movement through the site of the project, holistic perception. The modes of working with space, as well as the map are no longer closing, which makes it easier to work or navigate in space. https://live.mark.space/news/platform/interface-reload/ https://youtu.be/T5sRmIxEIUI
Dear MARK.SPACErs, We have great news! Now everyone has the opportunity to get a free residency unit and bring to life all sorts of dreams and creative ideas. To do this, follow the link https://mark.space/units/?en and click on "get free unit". This promotion applies only to residency units (shopping units are not distributed free of charge). There is no time limit for this promotion, but it is worth a hurry, because there is a limited number of units in the city in all zones! Let’s do this! Get your free unit and start creating unique interiors, the choice of which is huge! At your disposal are not only free design packages and decorating objects from the platform’s catalog - you can also use premium design packages, or even order customized designs from the MARK.SPACE 3D designers!
Dear MARK.SPACErs, this wonderful 2018 has come to an end. And although for many of you it became not the most pleasant year because of the problems in the world of cryptocurrency, but for us it was full of accomplishments in the form of 2 parts of the functionality within the MARK.SPACE Universe: residence and shopping. We are very proud that we were able to launch the beta version of the functionality for creating a store on time. From the beginning of December, those users who were eager to participate in close beta testing were able to proceed with the design of their stores. All these stores we united into the MARK.MODA shopping center. It will show the trading possibilities of the MARK.SPACE platform. Participants in the closed beta testing plan to fill the trading floors with goods by the end of January. So at the end of January, we invite you to visit the first shopping center on the MARK.SPACE platform. We will prepare a full description with examples so that anyone can try to create their own online store in it. One more time, Thank you so much for your attention to our project, for your active participation in it, for your patience and support! We value each of you, creative, new tech believer, that only together we can make changes and upgrade living style. MARK.SPACE Team congratulates you with New 2019 year!
Friends and followers, we're pleased to announce the launch of the Beta version of the Residential units! You are all welcome to test it out and share your thoughts and ideas with us! https://mark.space/create https://youtu.be/NywKa90ANE8
COME AND SEE THE VR-VERSION OF REAL ESTATE EXPO KOREA 2018, CREATED BY MARK.SPACE Dear MARK.SPACE friends and followers, We’re happy to inform you about our upcoming participation in Real Estate Korea Expo 2018, which will be held in Seoul, South Korea from September 19th to 21st. During the past weeks, as promised in earlier communication, we’ve been working on the creation of a virtual version of the renowned exhibition and will soon welcome you all to see the result! The virtual exhibition will be accessible to all, 24/7. Diamond package participants will be able to show their own exhibition stands, which they created themselves inside the virtual space. The gates to the virtual expo will open on its first day - September 19! Generally speaking, this is our first commercial project on demand, and a first experience that we will use to keep improving our future milestones. We welcome all those who are interested in testing their business in VR to visit, virtually and in person. See you in Seoul! MARK.SPACE Team
Dear MARK.SPACErs, as you know, MARK token (MRK) is currently listed on Qryptos. Qryptos is merging with Quoinex to become Liquid.com. Qryptos will be unavailable on September 4 for up to 24 hour during the Liquid rollout. All of your funds on Qryptos will be safely moved over to Liquid.com. You will be able to login there with your existing credentials and 2FA once maintenance is complete. Follow @QuoineGlobal for the latest and visit the FAQ at: https://intercom.help/liquidglobal/liquid-launch-faq #BeLiquid
Dear MARK.SPACERs! From now on our co-founder Oleg Ershov will be answering the most interesting questions of yours! You can ask them here, on Youtube or in Reddit. Every week there will be video-answers! Stay tuned! https://www.reddit.com/user/markspaceio/comments/8yjjd7/faq_units_and_boxes/