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Last updated Monday November 11, 2019
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Pinned Messages History
about 1 month AGO
💥Playkey DevLog. Issue 39 We’re in the midst of the closed beta. The participating miners are helping us identify and fix major bugs such as issues to do with AMD processors. Another issue the miners helped us find had to do with conflicts between the software and some graphics cards. This just goes to show how lucky we are to have these first miners on the job. They’re all enthusiastic about testing various computer configurations and doing their own experiments on the hardware. ✅For details, see our Medium blog https://medium.com/@playkey/playkey-devlog-issue-39-ff26b2b94804 #devlog
💥Playkey DevLog. Issue 38 So it happened. The closed beta involving miners has begun. We replied to everyone who applied to take part. And we’re accepting more applications — for details, see our Medium blog ✅ https://medium.com/@playkey/playkey-devlog-issue-38-be9bbaca353 #devlog
💥Playkey DevLog. Issue 37 In the last issue, we talked about automating the deployment of servers featuring miner software and about updating disks automatically. The functionality is now up and running on operational servers. ✅For details, see our Medium blog https://medium.com/@playkey/playkey-devlog-issue-37-339146f7491f If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 36 We’re running the final internal tests and getting ready for closed beta testing. ✅For details, see our Medium blog https://medium.com/@playkey/playkey-devlog-issue-36-bc3298578f2e If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 35 Bitcoin is perking up, and so should we. Now, onto other news ✅https://medium.com/@playkey/playkey-devlog-issue-35-8b9cd6b6eefa If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 34 Hi, everyone. In the last issue we talked about that the alpha version of the miner software is ready. Well, now we’re running the final internal tests and getting ready for launch. Only one game will be running on the test computer for now: GTA V. ✅For details, see our Medium blog https://medium.com/@playkey/playkey-devlog-issue-34-974c121e1766 If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 33 Hello everyone! So, the alpha version of the miner’s software is ready. In the current functionality, we played on the miner’s computer with a local disk in World of Warcraft, launching the game from the test environment of Playkey.net. ✅For details, see our Medium blog https://medium.com/@playkey/playkey-devlog-issue-33-e951f4b3362c If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 32 🌷We congratulate everybody with the arrival of spring and new issue of the Devlogs! ✅For details, see our Medium blog https://medium.com/@playkey/playkey-devlog-issue-32-ba3f68f40a78 If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 31 Three weeks passed like one day. That’s because we have been setting up and configuring the miner infrastructure! It’s absolutely fascinating! And when having dealt with the infrastructure, we immediately started to develop miner software. Fortunately, the development is not from scratch. ✅For details, see our Medium blog https://bit.ly/2BDEYAP If you read the post to the end, clap for it and subscribe. #devlog
💥Playkey DevLog. Issue 30 The new capture is already running on the combat servers and provides smoother streaming. ✅For details, see our Medium blog https://bit.ly/2MAZmab #devlog
🎄Playkey DevLog. Issue Twenty Nine. Plans for 2019–2020! Hello, Merry Christmass and Happy New Year! In this year’s last issue we share the quarterly plan 2019 and even some groundwork for 2020! Cryptocurrencies in the outgoing year give it hot and throw in the cold. If the stress level was measured by thermometers, they would have exploded long ago. Building plans for 2019, we have taken into account the disgrace with the course. ✅For details, see our Medium blog https://bit.ly/2EMGG5t If you read the post to the end, clap for it and subscribe. More devlogs are coming in 2019. #devlog
🔸Playkey DevLog. Issue Twenty Eight 🎄New Year is just around the corner, the holiday mood is here, despite the bitcoin price, but the intensity of work on the Playkey decentralized platform is not decreasing! In the previous issue, we presented you with a whole series of quality tasks that we sent to testing. So, everything went according to plan.👍 ✅https://vk.cc/8OeQoY #devlog
👾Playkey DevLog. Issue Twenty Six 💥Miners: Your hour has come. In this issue, we’re going to talk about how to simplify and improve your life in the Playkey ecosystem👇 https://bit.ly/2JzWHw3 ✅If you found this issue interesting, give us a like, clap for it on Medium, or just shout “Thanks!” at your screen. We appreciate it. #devlog
👾Playkey DevLog. Issue Twenty Five. Roadmap update In the last issue, we promised to review the most recent quarter. And even if we didn’t promise, we’re going to do it anyway. July, August, and September turned out to be busier than any of us had anticipated. We even completed tasks that we hadn’t planned on solving. Everything is now up-to-date and you’ll find all the details below. ✅https://blog.playkey.net/en/devlogs-playkey_25/
👾Playkey DevLog. Issue Twenty Three 🍾Champagne corks, party poppers, fireworks! We’ve finally started scaling up Desktop. But first things first, supposing you haven’t read our previous issues👉 https://bit.ly/2xwxMo2 ✅We’ll be bringing you all the details here every step of the way, so give us a like, subscribe, and don’t switch over.
👾Hi there. What is Fortnite’s mysterious purple cube? Anyone? While everybody is racking their brains trying to guess what it is, you can join the game’s fandom even if you’re stuck with a low-spec computer. September 6 saw the High Stakes event begin in the battle royale. New loot, bling, the Getaway mode, and other content are up for grabs. 🎬For details, see this tech review on our channel https://bit.ly/2NS0bP3 ✅Give us a like and subscribe so that we know what we’re doing is worth it.
☀️TGiF to everyone! Fresh dev log is already available to the public! And Yennefer and Triss on the cover are not accidental 😉🦄. This is also about current Desktop improvements, positive results of the work with h.265 and the Intel Quick Sync Video technology’s integration. Grab a cup of… tea ☕️ and click here: https://medium.com/@playkey/playkey-devlog-issue-twenty-two-4ee5a254a332
💥We’ve uploaded a new vlog post. Thanks for subscribing and giving us a like. The new post features a review of three new videogames and higher-quality images using the H.265 codec as well as other interesting news. Leave a comment, feel free to suggest topics and ask us what you want to know, and let us know what you think of Playkey.net. 🎬https://bit.ly/2wNJgTW
💥We’ve posted a progress report on our post-ICO activity in our medium blog. Last year, Playkey raised $10.5 million to develop a decentralized cloud gaming service. Now that we’re three quarters into 2018, we want to share with you what we’ve done to date. Read the details in short on NewsBTC👇 https://bit.ly/2Mm20np
🔥Playkey DevLog. Issue Twenty 👌Consistency is the DNA of mastery! That’s why we post on our devblog with frightening regularity. Although it’s also because we always have something to tell you. Our latest news are: we have been optimizing the Desktop version. The work on the H.265 video codec was finished in time. In addition to everything above, we’ve launched a distributed video streaming in 33 fps mode. If these numbers don’t mean much more to you than numbers on a lottery ticket, just trust us — they’re fantastic! ✅For details, see https://bit.ly/2On6GpB
🔥It’s Friday, and the 19th devlog is here. 👍Let’s start with a quick thank you. In previous issues, we’ve asked you to follow our blog and YouTube channel and to smash that clap button if you’re a Medium reader. You have our heartfelt thanks for doing just that—your feedback is what pushes us to keep exploring new heights. 💥These past two weeks have seen us release several games for Desktop: Dota 2, Counter-Strike, and Warframe. That means we’re one half-step closer to our decentralized dream. Try those games with the per-minute plan. 👌The new devlog also answers the question why subscription payment with PKT is still unavailable for the per-minute plan. ✅For details, see https://bit.ly/2LXRTk8
👾Playkey DevLog. Issue Eighteen 🔥Friday is upon us, and this means a new devlog. The most important happening in the last two weeks is that we’ve added a mic feature to Playkey. For details on why it does matter and what second game (after GTA V) we’ve launched on Desktop, see our blog👉 https://goo.gl/1GBKZV ✅And be sure to subscribe to our blog to get more great content!